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Early Work

Foundational rigging and tool development created during graduate studies

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For breakdowns of my work, check out my blog and github

Rigs

Althea

Project

FIEA capstone project "Izcalli of the Wind."

Key Features

  • Biped

  • Space switching 

  • Animator can easily connect and disconnect the character to the board

  • Reverse IK feet

  • Squash and stretch

  • IKFK arms

Technology

  • Maya

Disclaimer

  • Animated by Sean McDermott

  • Modeled by Michael Marte.

Nico

Project

Grad school project

Key Features

  • Joint based rig

  • Set driven keys to drive facial movements

Technology

  • Maya

Disclaimer

  • Modeled by Ky Campbell

Animatronic Face

Project

Grad school project

Key Features

  • Has realistic jaw movements with the restrictions of an animatronic.

  • Each joint only has 1 degree of freedom

  • Dual IKs the move in unison

  • All with parenting joints, no set driven keys or expressions

  • Inspired by Avatar animatronic at Disney World.

Technology

  • Maya

Disclaimer

  • Did not model

Folder Color Structure (UE4)

Automated color-coded asset organization

Problem

Team had inconsistent folder structure, slowing down the onboarding and asset navigation .

Solution

Built a python tool that intregrates into UE4 that automatically generates and enforces a color coded folder hierarchy across projects.

Key Features

  • One click folder structure generation

  • Automatic color assignment by asset type

  • Cross project consistency via UE4 EditorPerProjectUserSettings.ini file

Impact

​The tool increased productivity and streamlined the pipeline in teams that implemented this.

Technology

  • Visual Studio

  • Python

  • C++

  • UE4 Python

Asset Maker

Asset creator

Problem

Creating new assets was repetative and prone to error. 

Solution

Designed and developed a desktop tool that automated asset creation from start to finish. Built using Python with a PyQt interface, the tool allowed users to generate new assets directly from a desktop shortcut. It automatically created the correct folder structure and applied standardized naming conventions, ensuring consistency across the pipeline.

Key Features

  • One click asset generation via desktop shortcut

  • Automatic folder structure creation based on asset type

  • Enforced naming conventions

  • User friendly UI built with PyQT

  • Reduced manual setup and minimized human error

Impact

This tool streamlined the asset creation workflow, reduced human error, and saved time for the team. By enforcing consistency at the point of creation, it improved organization across projects and minimized the need for rework or cleanup later in production.

Technology

  • Visual Studio

  • Python

  • PyQt

  • QtDesigner

Project Management

Centralized project setup and asset management 

Problem

Managing multiple projects and assets manually led to inconsistent structures and time loss when creating or locating files.

Solution

Developed a PyQT based desktop tool that allows users to create, open, and manage projects while automatically organizing assets into predefined folder structures.

Key Features

  • Create / delete / open projects from a single interface

  • Automatic folder structure generation

  • Supports multiple asset types (Maya, ZBrush, ect.)

Impact

​The tool increased productivity and streamlined the pipeline in teams that implemented this.

Technology

  • Visual Studio

  • Python

  • PyQt

  • QtDesigner

Tools
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